Research ArticleMartin Gondek, Michal Konečný, Róbert Világi, Bartłomiej Hadasik
Vol. 15, Issue 2, 2022
DOI: 10.36708/LS.2022.I02.001
The video game industry is a branch of the industry dealing with the creation and sale of computer games, or video games. It includes dozens of specialized professions and employs lot of people around the world. The aim …
Research ArticleRadoslav Šefránek, Lenka Mikle
Vol. 15, Issue 2, 2022
DOI: 10.36708/LS.2022.I02.002
The aim of this article is to provide scientific results on the issue using the method of analysis and systematization of scientific sources in the context of digital transformation in HR, which are traceable in selected…
Research ArticleOndrej Tomčík
Vol. 15, Issue 2, 2022
DOI: 10.36708/LS.2022.I02.003
China’s cooperation with the countries of Central and Eastern Europe (CEE) under the 16+1 forum has raised concerns in western capitals since it posed a new challenge in the region. On the other hand, the CEE countries v…
Research ArticleVeronika Žárská, Jana Sochuľáková
Vol. 15, Issue 2, 2022
DOI: 10.36708/LS.2022.I02.004
The onset of the pandemic and the subsequent introduction of restrictive measures created many risks for the functioning of SMEs. But at the same time, it also brought a lot of opportunities. Although many economists lon…
Research ArticleRenata Skýpalová, Veronika Blašková, Hana Stojanová, Maria Forlicz
Vol. 15, Issue 2, 2022
DOI: 10.36708/LS.2022.I02.005
This paper aims to fill the research gap of Generations Y and Z customer preferences in Czech and Slovak Republic market, by identifying the factors determining the purchase of organic food. The research focused on the p…
Research ArticlePetra Pártlová
Vol. 15, Issue 2, 2022
DOI: 10.36708/LS.2022.I02.006
The issue discussed in the paper is a response to the requirements of the business entities operating in the field of sustainable tourism in the current crisis period, period of existence for a number of the enterprises.…